Augmented reality. Virtual reality. You might be familiar with these terms if you’re a gamer or a tech enthusiast. If you’re not, there’s a good chance that you haven’t encountered these terms. Regardless, augmented reality and virtual reality are gaining popularity and ubiquity in a way that we’ve never seen throughout the course of history. Although there had been some serious attempts at developing the technology in the past, we are finally at a point when our technology is powerful enough and portable enough to gain traction in these fields.
Access Mobile Learning Case Studies
What to expect in this whitepaper:
M-Learning on the Spectrum,
M-Learning for Adult Learning