Augmented reality. Virtual reality. You might be familiar with these terms if you’re a gamer or a tech enthusiast. If you’re not, there’s a good chance that you haven’t encountered these terms. Regardless, augmented reality and virtual reality are gaining popularity and ubiquity in a way that we’ve never seen throughout the course of history. Although there had been some serious attempts at developing the technology in the past, we are finally at a point when our technology is powerful enough and portable enough to gain traction in these fields.
Access Next-Generation CME
An increasing fraction of healthcare research dollars is going to research on CME: how to more effectively disseminate new knowledge and skills throughout the medical community. In this white paper we explore four new directions in CME research that have taken shape over the past few years: point-of-care CME, social media, simulation, and spaced learning. We summarize key findings in each area and analyze their potential impacts on the CME landscape. The paper also includes resources for further reading on these topics.